There’s more and more
This is a photo of my little brother playing Ninja Gaiden for the first time.
He is playing it using a RETROPort NES to SNES adapter, connecting to a SupaBoy portable SNES, and finally to a television. The Retroport is a Famiclone (an NES on a Chip), designed to be powered (and take inputs from) an SNES.
The SUPABoy is an SNES on a chip that has been fashioned into a portable gaming console. It has rather excellent SNES compatibility. (I played Starfox on it.)
In spite of the ridiculousness of this set up, the fact that NES carts are notoriously vibration sensitive and the cart was hanging out of the top of the controller that he was using to play the game, the fact that this was his first time playing, and the notorious difficulty of this game, he managed to beat the first level on his first attempt.
Dragon Warrior III as seen on the NES, SNES, and GBC.
Thinking about springing for the GBC version.
Star Castle for the Atari 2600!!!
Star Castle is a 1980 vector arcade game by Cinematronics. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The game was designed by Tim Skellyand programmed by Scott Boden. Tim Skelly also created a number of other Cinematronics titles, including Starhawk, Armor Attack and Rip-Off. As with many other titles by the company, Star Castle was ported to the Vectrex video game console in 1983.
This is kind of gigantic. The man that programed Yar’s Revenge claimed that getting a functional Star Castle on to the 2600 was impossible. 30-odd years later, it isn’t impossible, it’s done.
Cartridges on kickstarter for $50, complete with box and manual (also included is a CD containing all manner of history.) Cartridge is transparent and includes Das Blinkenlights. When I say it includes Das Blinkenlights, I mean that the cartridge comes in a clear shell, and there are two lights on the top that blink in rhythm with the action of the game.
I am, personally, always very excited by 2600 homebrew. I’m glad to see that the community is still alive, and looking forward to playing Star Castle on my atari!
There are 26 days to go on his kickstarter campaign, and he’s only $150 away in funding. Let’s blow this thing up, guys.
TOMORROW IS THE 23RD OF NOVEMBER ISN’T IT?